dotfiles/gtktheme/.themes/WhiteSur-dark/metacity-1/metacity-theme-3.xml

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2021-06-01 16:40:49 +02:00
<?xml version="1.0"?>
<metacity_theme>
<info>
<name>Sierra</name>
<author>Vince Liuice</author>
<copyright>GPL-3.0+</copyright>
<date>2018.01.12</date>
<description>Sierra Metacity Theme</description>
</info>
<!-- ::: CONSTANTS ::: -->
<constant name="C_titlebar_gradient_a" value="gtk:custom(titlebar_gradient_a,shade/gtk:bg[NORMAL]/1.07)" />
<constant name="C_titlebar_gradient_b" value="gtk:custom(titlebar_gradient_b,gtk:bg[NORMAL])" />
<constant name="C_border_focused" value="gtk:custom(wm_border_focused,shade/gtk:bg[NORMAL]/0.5)" />
<constant name="C_border_unfocused" value="gtk:custom(wm_border_unfocused,shade/gtk:bg[NORMAL]/0.6)" />
<constant name="C_title_focused" value="gtk:custom(wm_title_focused,blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.3)" />
<constant name="C_title_focused_shadow" value="gtk:custom(wm_title_focused_shadow,shade/gtk:bg[NORMAL]/1.1)" />
<constant name="C_title_unfocused" value="gtk:custom(wm_title_unfocused,blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.6)" />
<constant name="C_title_unfocused_shadow" value="gtk:custom(wm_title_unfocused_shadow,shade/gtk:bg[NORMAL]/1.05)" />
<constant name="C_background" value="gtk:bg[NORMAL]"/>
<constant name="C_highlight" value="gtk:custom(wm_highlight,gtk:base[NORMAL])"/>
<!-- ::: GEOMETRY ::: -->
<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4">
<distance name="left_width" value="1" />
<distance name="right_width" value="1" />
<distance name="bottom_height" value="1" />
<distance name="left_titlebar_edge" value="4" />
<distance name="right_titlebar_edge" value="4" />
<distance name="title_vertical_pad" value="2" />
<aspect_ratio name="button" value="1.0" />
<border name="title_border" left="8" right="8" top="4" bottom="4" />
<border name="button_border" left="3" right="3" top="4" bottom="4" />
</frame_geometry>
<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal" />
<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
<distance name="left_width" value="0" />
<distance name="right_width" value="0" />
<distance name="bottom_height" value="0" />
</frame_geometry>
<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
<distance name="right_width" value="1" />
</frame_geometry>
<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
<distance name="left_width" value="1" />
</frame_geometry>
<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false">
<distance name="title_vertical_pad" value="2" />
<border name="title_border" left="8" right="8" top="0" bottom="0" />
<border name="button_border" left="3" right="3" top="40" bottom="0" />
</frame_geometry>
<frame_geometry name="small_unfocused" parent="small">
<distance name="left_titlebar_edge" value="1"/>
<distance name="right_titlebar_edge" value="1"/>
</frame_geometry>
<frame_geometry name="nobuttons" hide_buttons="false" parent="normal" />
<frame_geometry name="border" has_title="false" rounded_top_left="4" rounded_top_right="4" parent="normal" >
<distance name="left_width" value="1" />
<distance name="right_width" value="1" />
<distance name="bottom_height" value="1" />
<distance name="title_vertical_pad" value="0" />
<border name="title_border" left="8" right="8" top="0" bottom="0" />
<border name="button_border" left="3" right="3" top="0" bottom="0" />
</frame_geometry>
<frame_geometry name="borderless" has_title="false" rounded_top_left="4" rounded_top_right="4" parent="normal">
<distance name="left_width" value="0" />
<distance name="right_width" value="0" />
<distance name="bottom_height" value="0" />
<distance name="title_vertical_pad" value="0" />
<border name="title_border" left="8" right="8" top="0" bottom="0" />
<border name="button_border" left="3" right="3" top="0" bottom="0" />
</frame_geometry>
<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="4" rounded_top_right="4" rounded_bottom_right="false" rounded_bottom_left="false" parent="small">
</frame_geometry>
<frame_geometry name="attached" title_scale="small" hide_buttons="true" rounded_top_left="4" rounded_top_right="4" parent="small">
</frame_geometry>
<!-- ::: TITLES ::: -->
<draw_ops name="title_focused">
<title version="< 3.1"
x="(0 `max` ((width - title_width) / 2)) + 2"
y="(0 `max` ((height - title_height) / 2)) + 1"
color="C_title_focused_shadow" />
<title version="< 3.1"
x="(0 `max` ((width - title_width) / 2)) + 2"
y="(0 `max` ((height - title_height) / 2))"
color="C_title_focused" />
<title version=">= 3.1"
x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width))) + 2"
y="(0 `max` ((height - title_height) / 2)) + 1"
ellipsize_width="width"
color="C_title_focused_shadow" />
<title version=">= 3.1"
x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width))) + 2"
y="(0 `max` ((height - title_height) / 2))"
ellipsize_width="width"
color="C_title_focused" />
</draw_ops>
<draw_ops name="title_unfocused">
<title version="< 3.1"
x="(0 `max` ((width - title_width) / 2)) + 2"
y="(0 `max` ((height - title_height) / 2)) + 1"
color="C_title_unfocused_shadow" />
<title version="< 3.1"
x="(0 `max` ((width - title_width) / 2)) + 2"
y="(0 `max` ((height - title_height) / 2))"
color="C_title_unfocused" />
<title version=">= 3.1"
x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width))) + 2"
y="(0 `max` ((height - title_height) / 2)) + 1"
ellipsize_width="width"
color="C_title_unfocused_shadow" />
<title version=">= 3.1"
x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width))) + 2"
y="(0 `max` ((height - title_height) / 2))"
ellipsize_width="width"
color="C_title_unfocused" />
</draw_ops>
<!-- ::: WINDOW DECORATIONS ::: -->
<draw_ops name="entire_background_focused">
<rectangle color="C_titlebar_gradient_b" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>
<draw_ops name="entire_background_unfocused">
<include name="entire_background_focused" />
</draw_ops>
<draw_ops name="titlebar_fill_focused">
<gradient type="vertical" x="0" y="0" width="width" height="title_height">
<color value="C_titlebar_gradient_a" />
<color value="C_titlebar_gradient_b" />
</gradient>
</draw_ops>
<draw_ops name="titlebar_fill_attached_focused">
<include name="entire_background_focused" />
</draw_ops>
<draw_ops name="titlebar_fill_unfocused">
<gradient type="vertical" x="0" y="0" width="width" height="title_height">
<color value="C_titlebar_gradient_a" />
<color value="C_titlebar_gradient_b" />
</gradient>
</draw_ops>
<draw_ops name="titlebar_focused">
<include name="titlebar_fill_focused" />
</draw_ops>
<draw_ops name="titlebar_attached_focused"> <!-- titlebar for attached and modal dialogs -->
<include name="titlebar_fill_attached_focused" />
</draw_ops>
<draw_ops name="rounded_titlebar_focused">
<include name="titlebar_fill_focused" />
</draw_ops>
<draw_ops name="border_focused">
<rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" />
</draw_ops>
<draw_ops name="border_unfocused">
<rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" />
</draw_ops>
<draw_ops name="rounded_border_focused">
<line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" />
<line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
<line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" />
<line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
<line color="C_highlight" x1="5" y1="1" x2="width - 5" y2="1"/>
<arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
<arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
<arc color="C_highlight" x="1" y="1" width="8" height="8" start_angle="270" extent_angle="90" />
<arc color="C_highlight" x="width-11" y="1" width="8" height="8" start_angle="0" extent_angle="90" />
<!-- double arcs for darker borders -->
<arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
<arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
</draw_ops>
<draw_ops name="rounded_border_unfocused">
<line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" />
<line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
<line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" />
<line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
<line color="C_highlight" x1="5" y1="1" x2="width - 5" y2="1"/>
<arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
<arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
<arc color="C_highlight" x="1" y="1" width="8" height="8" start_angle="270" extent_angle="90" />
<arc color="C_highlight" x="width-11" y="1" width="8" height="8" start_angle="0" extent_angle="90" />
<!-- double arcs for darker borders -->
<arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
<arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
</draw_ops>
<draw_ops name="dialog_fill_background">
<rectangle color="C_background" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>
<draw_ops name="dialog_background">
<rectangle color="C_background" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>
<draw_ops name="border_right_focused">
<line
x1="width-1" y1="0"
x2="width-1" y2="height"
color="C_border_focused" />
</draw_ops>
<draw_ops name="border_right_unfocused">
<line
x1="width-1" y1="0"
x2="width-1" y2="height"
color="C_border_unfocused" />
</draw_ops>
<draw_ops name="border_left_focused">
<line
x1="0" y1="0"
x2="0" y2="height"
color="C_border_focused" />
</draw_ops>
<draw_ops name="border_left_unfocused">
<line
x1="0" y1="0"
x2="0" y2="height"
color="C_border_unfocused" />
</draw_ops>
<!-- ::: BUTTON ICONS ::: -->
<!-- note: negative values in x or y causes gnome-shell to crash -->
<!-- close icon -->
<draw_ops name="close_focused">
<image filename="close_focused_normal.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="close_focused_prelight">
<image filename="close_focused_prelight.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="close_focused_pressed">
<image filename="close_focused_pressed.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="close_unfocused">
<image filename="close_unfocused.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="close_unfocused_prelight">
<include name="close_focused_prelight" />
</draw_ops>
<draw_ops name="close_unfocused_pressed">
<include name="close_focused_pressed" />
</draw_ops>
<!-- maximize icon -->
<draw_ops name="maximize_focused">
<image filename="maximize_focused_normal.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="maximize_focused_prelight">
<image filename="maximize_focused_prelight.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="maximize_focused_pressed">
<image filename="maximize_focused_pressed.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="maximize_unfocused">
<image filename="maximize_unfocused.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="maximize_unfocused_prelight">
<include name="maximize_focused_prelight" />
</draw_ops>
<draw_ops name="maximize_unfocused_pressed">
<include name="maximize_focused_pressed" />
</draw_ops>
<!-- unmaximize icon -->
<draw_ops name="unmaximize_focused">
<image filename="unmaximize_focused_normal.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="unmaximize_focused_prelight">
<image filename="unmaximize_focused_prelight.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="unmaximize_focused_pressed">
<image filename="unmaximize_focused_pressed.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="unmaximize_unfocused">
<image filename="unmaximize_unfocused.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="unmaximize_unfocused_prelight">
<include name="unmaximize_focused_prelight" />
</draw_ops>
<draw_ops name="unmaximize_unfocused_pressed">
<include name="unmaximize_focused_pressed" />
</draw_ops>
<!-- minimize icon -->
<draw_ops name="minimize_focused">
<image filename="minimize_focused_normal.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="minimize_focused_prelight">
<image filename="minimize_focused_prelight.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="minimize_focused_pressed">
<image filename="minimize_focused_pressed.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="minimize_unfocused">
<image filename="minimize_unfocused.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="minimize_unfocused_prelight">
<include name="minimize_focused_prelight" />
</draw_ops>
<draw_ops name="minimize_unfocused_pressed">
<include name="minimize_focused_pressed" />
</draw_ops>
<!-- Menu icon -->
<draw_ops name="menu_focused">
<image filename="menu_focused_normal.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="menu_focused_prelight">
<image filename="menu_focused_prelight.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="menu_focused_pressed">
<image filename="menu_focused_pressed.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="menu_unfocused">
<image filename="menu_unfocused.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="menu_unfocused_prelight">
<image filename="menu_unfocused_prelight.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="menu_unfocused_pressed">
<image filename="menu_unfocused_pressed.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<!-- shade icon -->
<draw_ops name="shade_focused">
<image filename="shade_focused_normal.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="shade_focused_prelight">
<image filename="shade_focused_prelight.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="shade_focused_pressed">
<image filename="shade_focused_pressed.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="shade_unfocused">
<image filename="shade_unfocused.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="shade_unfocused_prelight">
<include name="shade_focused_prelight" />
</draw_ops>
<draw_ops name="shade_unfocused_pressed">
<include name="shade_focused_pressed" />
</draw_ops>
<!-- unshade icon -->
<draw_ops name="unshade_focused">
<image filename="unshade_focused_normal.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="unshade_focused_prelight">
<image filename="unshade_focused_prelight.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="unshade_focused_pressed">
<image filename="unshade_focused_pressed.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="unshade_unfocused">
<image filename="unshade_unfocused.png" x="0" y="1" width="object_width" height="object_height" />
</draw_ops>
<draw_ops name="unshade_unfocused_prelight">
<include name="unshade_focused_prelight" />
</draw_ops>
<draw_ops name="unshade_unfocused_pressed">
<include name="unshade_focused_pressed" />
</draw_ops>
<!-- ::: FRAME STYLES ::: -->
<frame_style name="normal_focused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="rounded_titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<piece position="overlay" draw_ops="rounded_border_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_focused" />
<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_unfocused" geometry="normal_unfocused">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="overlay" draw_ops="rounded_border_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused" />
<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_unfocused" />
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_unfocused" />
<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_focused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_fill_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="maximize" state="normal" draw_ops="unmaximize_focused" />
<button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight" />
<button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_focused" />
<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_unfocused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused" />
<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
<button function="maximize" state="normal" draw_ops="unmaximize_unfocused" />
<button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight" />
<button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_unfocused" />
<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_shaded_focused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_fill_focused" />
<piece position="title" draw_ops="title_focused" />
<piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece>
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="maximize" state="normal" draw_ops="unmaximize_focused" />
<button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight" />
<button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_focused" />
<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_shaded_unfocused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece>
<button function="close" state="normal" draw_ops="close_unfocused" />
<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
<button function="maximize" state="normal" draw_ops="unmaximize_unfocused" />
<button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight" />
<button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_unfocused" />
<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="dialog_focused" geometry="nobuttons">
<piece position="entire_background" draw_ops="dialog_background" />
<piece position="titlebar" draw_ops="dialog_fill_background" />
<piece position="title" draw_ops="title_focused" />
<piece position="overlay" draw_ops="rounded_border_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_focused" />
<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="dialog_unfocused" geometry="nobuttons">
<piece position="entire_background" draw_ops="dialog_background" />
<piece position="titlebar" draw_ops="dialog_fill_background" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="overlay" draw_ops="rounded_border_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused" />
<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_unfocused" />
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="prelight"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="modal_dialog_focused" geometry="modal">
<piece position="entire_background" draw_ops="dialog_background" />
<piece position="titlebar" draw_ops="dialog_fill_background" />
<piece position="title" draw_ops="title_focused" />
<piece position="overlay" draw_ops="rounded_border_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_focused" />
<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="modal_dialog_unfocused" geometry="modal">
<piece position="entire_background" draw_ops="dialog_background" />
<piece position="titlebar" draw_ops="dialog_fill_background" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="overlay" draw_ops="rounded_border_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused" />
<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_unfocused" />
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_unfocused" />
<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="utility_focused" geometry="small">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<piece position="overlay" draw_ops="border_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_focused" />
<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="utility_unfocused" geometry="small_unfocused">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="overlay" draw_ops="border_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused" />
<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_unfocused" />
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_unfocused" />
<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="border_focused" geometry="border">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="overlay" draw_ops="border_focused" />
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="prelight"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="border_unfocused" geometry="border">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="overlay" draw_ops="border_unfocused" />
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="prelight"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="borderless" geometry="borderless">
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="prelight"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="attached_focused" geometry="attached">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_attached_focused" />
<piece position="title" draw_ops="title_focused" />
<piece position="overlay" draw_ops="border_focused" />
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="prelight"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="attached_unfocused" geometry="attached">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_attached_focused" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="overlay" draw_ops="border_unfocused" />
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="prelight"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="tiled_left_focused" geometry="tiled_left">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_fill_focused" />
<piece position="title" draw_ops="title_focused" />
<piece position="overlay" draw_ops="border_right_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_focused" />
<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="tiled_left_unfocused" geometry="tiled_left">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="overlay" draw_ops="border_right_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused" />
<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_unfocused" />
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_unfocused" />
<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="tiled_right_focused" geometry="tiled_right">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_fill_focused" />
<piece position="title" draw_ops="title_focused" />
<piece position="overlay" draw_ops="border_left_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_focused" />
<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="tiled_right_unfocused" geometry="tiled_right">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="overlay" draw_ops="border_left_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused" />
<button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
<button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_unfocused" />
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_unfocused" />
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="unshade_unfocused" />
<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<!-- placeholder for unimplementated styles-->
<frame_style name="blank" geometry="normal">
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="prelight"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="prelight"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<!-- ::: FRAME STYLE SETS ::: -->
<frame_style_set name="normal_style_set">
<frame focus="yes" state="normal" resize="both" style="normal_focused" />
<frame focus="no" state="normal" resize="both" style="normal_unfocused" />
<frame focus="yes" state="maximized" style="normal_max_focused" />
<frame focus="no" state="maximized" style="normal_max_unfocused" />
<frame focus="yes" state="shaded" style="normal_focused" />
<frame focus="no" state="shaded" style="normal_unfocused" />
<frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused" />
<frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused" />
<frame version=">= 3.3" focus="yes" state="tiled_left" style="tiled_left_focused" />
<frame version=">= 3.3" focus="no" state="tiled_left" style="tiled_left_unfocused" />
<frame version=">= 3.3" focus="yes" state="tiled_right" style="tiled_right_focused" />
<frame version=">= 3.3" focus="no" state="tiled_right" style="tiled_right_unfocused" />
<frame version=">= 3.3" focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused" />
<frame version=">= 3.3" focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused" />
<frame version=">= 3.3" focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused" />
<frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused" />
</frame_style_set>
<frame_style_set name="dialog_style_set">
<frame focus="yes" state="normal" resize="both" style="dialog_focused" />
<frame focus="no" state="normal" resize="both" style="dialog_unfocused" />
<frame focus="yes" state="maximized" style="blank" />
<frame focus="no" state="maximized" style="blank" />
<frame focus="yes" state="shaded" style="dialog_focused" />
<frame focus="no" state="shaded" style="dialog_unfocused" />
<frame focus="yes" state="maximized_and_shaded" style="blank" />
<frame focus="no" state="maximized_and_shaded" style="blank" />
</frame_style_set>
<frame_style_set name="modal_dialog_style_set">
<frame focus="yes" state="normal" resize="both" style="modal_dialog_focused" />
<frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused" />
<frame focus="yes" state="maximized" style="blank" />
<frame focus="no" state="maximized" style="blank" />
<frame focus="yes" state="shaded" style="modal_dialog_focused" />
<frame focus="no" state="shaded" style="modal_dialog_unfocused" />
<frame focus="yes" state="maximized_and_shaded" style="blank" />
<frame focus="no" state="maximized_and_shaded" style="blank" />
</frame_style_set>
<frame_style_set name="utility_style_set">
<frame focus="yes" state="normal" resize="both" style="utility_focused" />
<frame focus="no" state="normal" resize="both" style="utility_unfocused" />
<frame focus="yes" state="maximized" style="blank" />
<frame focus="no" state="maximized" style="blank" />
<frame focus="yes" state="shaded" style="utility_focused" />
<frame focus="no" state="shaded" style="utility_unfocused" />
<frame focus="yes" state="maximized_and_shaded" style="blank" />
<frame focus="no" state="maximized_and_shaded" style="blank" />
</frame_style_set>
<frame_style_set name="border_style_set">
<frame focus="yes" state="normal" resize="both" style="border_focused" />
<frame focus="no" state="normal" resize="both" style="border_unfocused" />
<frame focus="yes" state="maximized" style="borderless" />
<frame focus="no" state="maximized" style="borderless" />
<frame focus="yes" state="shaded" style="blank" />
<frame focus="no" state="shaded" style="blank" />
<frame focus="yes" state="maximized_and_shaded" style="blank" />
<frame focus="no" state="maximized_and_shaded" style="blank" />
</frame_style_set>
<frame_style_set name="attached_style_set">
<frame focus="yes" state="normal" resize="both" style="attached_focused" />
<frame focus="no" state="normal" resize="both" style="attached_unfocused" />
<frame focus="yes" state="maximized" style="blank" />
<frame focus="no" state="maximized" style="blank" />
<frame focus="yes" state="shaded" style="blank" />
<frame focus="no" state="shaded" style="blank" />
<frame focus="yes" state="maximized_and_shaded" style="blank" />
<frame focus="no" state="maximized_and_shaded" style="blank" />
</frame_style_set>
<!-- ::: WINDOWS ::: -->
<window type="normal" style_set="normal_style_set" />
<window type="dialog" style_set="dialog_style_set" />
<window type="modal_dialog" style_set="modal_dialog_style_set" />
<window type="menu" style_set="utility_style_set" />
<window type="utility" style_set="utility_style_set" />
<window type="border" style_set="border_style_set" />
<window version=">= 3.2" type="attached" style_set="attached_style_set" />
</metacity_theme>