merged most of the config from dwm-6.2
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@ -1,12 +1,12 @@
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/* See LICENSE file for copyright and license details. */
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/* See LICENSE file for copyright and license details. */
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/* appearance */
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/* appearance */
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static const unsigned int borderpx = 1; /* border pixel of windows */
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static const unsigned int borderpx = 2; /* border pixel of windows */
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static const unsigned int gappx = 5; /* gaps between windows */
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static const unsigned int gappx = 8; /* gaps between windows */
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static const unsigned int snap = 32; /* snap pixel */
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static const unsigned int snap = 32; /* snap pixel */
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static const unsigned int systraypinning = 0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */
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static const unsigned int systraypinning = 0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */
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static const unsigned int systrayonleft = 0; /* 0: systray in the right corner, >0: systray on left of status text */
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static const unsigned int systrayonleft = 0; /* 0: systray in the right corner, >0: systray on left of status text */
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static const unsigned int systrayspacing = 2; /* systray spacing */
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static const unsigned int systrayspacing = 3; /* systray spacing */
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static const int systraypinningfailfirst = 1; /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/
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static const int systraypinningfailfirst = 1; /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/
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static const int showsystray = 1; /* 0 means no systray */
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static const int showsystray = 1; /* 0 means no systray */
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static const int showbar = 1; /* 0 means no bar */
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static const int showbar = 1; /* 0 means no bar */
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@ -15,6 +15,7 @@ static const char *fonts[] = { "Hack Nerd Font Mono:size=11" };
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static const char dmenufont[] = "Hack Nerd Font Mono:size=11";
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static const char dmenufont[] = "Hack Nerd Font Mono:size=11";
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static const char dmenupromt[] = "Run:";
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static const char dmenupromt[] = "Run:";
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/* colors */
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static const char col_gray1[] = "#2E3440"; // #2E3440 #222222
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static const char col_gray1[] = "#2E3440"; // #2E3440 #222222
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static const char col_gray2[] = "#434C5E"; // #434C5E #444444
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static const char col_gray2[] = "#434C5E"; // #434C5E #444444
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static const char col_gray3[] = "#D8DEE9"; // #D8DEE9 #bbbbbb
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static const char col_gray3[] = "#D8DEE9"; // #D8DEE9 #bbbbbb
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@ -29,7 +30,8 @@ static const char *colors[][3] = {
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/* tagging */
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/* tagging */
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static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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static const char *tags[] = { "", "ﲵ", "爵", "ﭮ", "ﱘ", "", };
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//static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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static const Rule rules[] = {
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static const Rule rules[] = {
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/* xprop(1):
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/* xprop(1):
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@ -42,22 +44,22 @@ static const Rule rules[] = {
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};
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};
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/* layout(s) */
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/* layout(s) */
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static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
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static const float mfact = 0.50; /* factor of master area size [0.05..0.95] */
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static const int nmaster = 1; /* number of clients in master area */
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static const int nmaster = 1; /* number of clients in master area */
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static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
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static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
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static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
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static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
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static const Layout layouts[] = {
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static const Layout layouts[] = {
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/* symbol arrange function */
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/* symbol arrange function */
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{ "[]=", tile }, /* first entry is default */
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{ "[T]", tile }, /* first entry is default */
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{ "><>", NULL }, /* no layout function means floating behavior */
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{ "[F]", NULL }, /* no layout function means floating behavior */
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{ "[M]", monocle },
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{ "[M]", monocle },
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{ "|M|", centeredmaster },
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{ "|M|", centeredmaster },
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{ ">M>", centeredfloatingmaster },
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{ ">M>", centeredfloatingmaster },
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};
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};
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/* key definitions */
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/* key definitions */
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#define MODKEY Mod1Mask
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#define MODKEY Mod4Mask
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#define TAGKEYS(KEY,TAG) \
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#define TAGKEYS(KEY,TAG) \
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{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
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{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
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@ -72,6 +74,11 @@ static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn()
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static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_color1, "-sf", col_gray1, "-p", dmenupromt, NULL};
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static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_color1, "-sf", col_gray1, "-p", dmenupromt, NULL};
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static const char *termcmd[] = { "st", NULL };
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static const char *termcmd[] = { "st", NULL };
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/* Own commands */
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static const char *screenshot[] = { "makescreenshot", NULL };
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static const char *slock[] = { "slock", NULL };
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static const char *pcmanfm[] = { "pcmanfm", NULL };
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static Key keys[] = {
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static Key keys[] = {
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/* modifier key function argument */
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/* modifier key function argument */
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{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
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{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
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@ -99,9 +106,12 @@ static Key keys[] = {
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{ MODKEY, XK_period, focusmon, {.i = +1 } },
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{ MODKEY, XK_period, focusmon, {.i = +1 } },
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{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
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{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
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{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
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{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
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{ MODKEY, XK_minus, setgaps, {.i = -1 } },
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{ MODKEY, XK_Up, setgaps, {.i = -2 } },
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{ MODKEY, XK_equal, setgaps, {.i = +1 } },
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{ MODKEY, XK_Down, setgaps, {.i = +2 } },
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{ MODKEY|ShiftMask, XK_equal, setgaps, {.i = 0 } },
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{ MODKEY|ShiftMask, XK_Up, setgaps, {.i = 0 } },
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{ MODKEY|ShiftMask, XK_s, spawn, {.v = screenshot } },
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{ MODKEY, XK_l, spawn, {.v = slock } },
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{ MODKEY, XK_e, spawn, {.v = pcmanfm } },
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TAGKEYS( XK_1, 0)
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TAGKEYS( XK_1, 0)
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TAGKEYS( XK_2, 1)
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TAGKEYS( XK_2, 1)
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TAGKEYS( XK_3, 2)
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TAGKEYS( XK_3, 2)
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